10 H5P

Detailed Description of Learning Activity

H5P is a free, open technology that allows users to build simple, interactive learning objects such as quizzes, word searches, and games…etc. In this activity, have students create learning objects on a particular module or line item that can be shared with each other and made available for future classes.

Here is an example of a set of H5P flash cards for welding:

Here is an example of H5P fill-in-the-blank questions for knots:

Purpose of Activity

  • Consolidate learning and study for up-coming test.
  • Create learning objects that others can use.

What Makes This Open?

  • Uses OER.
  • Students create content.
  • Participatory technology.
  • Students share learning or resources beyond class.

Assessment

These can be used as formative feedback for students if shared as a study tool. The creation of a learning object could be made into a formal assignment that is evaluated for a grade.

Time

Activity Time
Explanation of activity and review of examples. 1 hour
Student exploration of the platform. 1–2 hours
Build learning object 1–2 days
Share learning objects 1 hour

Resources Required

  1. Module resources (textbook, OER, internet).
  2. Laptops or computers.
  3. Access to H5P.
  4. The H5P PB Kitchen Guide.

License

Icon for the Creative Commons Attribution 4.0 International License

Open Pedagogy in the Trades by Bruce Neid and Nicki Rehn is licensed under a Creative Commons Attribution 4.0 International License, except where otherwise noted.

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